How does Bigpoint deal with this pressure?
We have reorganised ourselves over the past few years: We've streamlined our processes, moved into a new, modern office and introduced a remote working policy to give our employees as much freedom as possible. While we continue to support and actively develop our existing games, we have recognised the need to broaden our horizons, which is why all of our core games will be released on new platforms.
The games industry reacts extremely quickly to change. How does it do that?
By adopting new technologies very quickly - the games industry is built on innovation and creativity. When Bigpoint was founded, we were one of the first to believe in browser games and the free-to-play model, and the industry followed suit by adopting the free-to-play model as the industry standard. Successful game developers are also in close contact with their players, which allows for rapid adjustments based on feedback and trends.
Nevertheless, 2023 was a difficult year for the games industry. You published a sad statistic on your LinkedIn page in which you list game studios that had to lay off employees. How will this change the industry?
In the long term, we will probably see the industry taking fewer risks and sticking to tried-and-tested concepts. In the long term, however, the more important question is that of the global economy in general: We have the talent, the ideas, the passion - so there will always be games. Now we need the economy to invest in games again, to create big AAA projects, the ones with the biggest development budgets, and to take more risks.